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:drpg: The universe of DinoRPG has evolved once more and this time we invite you to try out the biggest and best update since the game was launched!

Unsettling events are afoot, The Magnetic Steppes are covered in a strange fog.
If you have the Negative Lodestone Shard, you'll be able to ask the Rockies King what's going on...

  • An immense new quest leads you to far away lands and a new world.
  • The evolution of the maximum level of dinoz, the race is on to have the first level 60 dinoz.
  • An all-new skills tree featuring 78 new techniques with which to make your dinoz even more powerful.
  • A brand new dinoz, the Etherwasp, makes a long-awaited entrance. Will you be able to find its invocation?
  • new magic objects are now available in the Dinotown shop.
  • A new system of FREE actions has been added allowing you to level younger dinoz more quickly.
  • And a few more surprises for you to discover yourself...

May the spirit of adventure be with you!

sendos
sendos (On 09 May)

I could have said 100%, as I nearly had 30 fights there in a row without receiving damage but then my winks received a punch (but still survived).

And no, I'm not healing them with food. I had them rested to 50% so they could do parts of the carushmesh quest, namely, talking to Sofia about the dead bosses.

Well, I will keep them there, but I won't be able to grind them for a while. Will need about 300-400K :drpg_gold: to grind them to next level but I only have half that amount. :tid_smile:

Pigov
Pigov (On 07 May)

IF your quota is really 95%, you should stay there. having to use an angel potion in 1 out of 20 fights is still far cheaper than grinding at the pyramid (exterior, where the xp is better once you hit 56, compared to rock or interior, at least from my experience)

sendos
sendos (On 07 May)

Reached level 56 with 2 of my best dinoz. Should I consider grinding at a different place other than at the extraction complex? My group is able to beat those dark dinoz about 95% of the time without getting hurt. :drpg_exp: is around 30-40:drpg_exp: per fight.

Venar
Venar (On 17 April)

So far it works every time for me, but Mustafar never leaves someone alive for more then 2 assault.
(what with multihits, torchs, counters, etc...)

I actually use it at the spot where we can hunt, and keep him way over 1 HP (contrary to a group, which are at 1 hp), so if i get some junk mob he doesn't die, and he can hunt for cubes.

Pigov
Pigov (On 16 April)

Thanks from me aswell, bought one, works like a charm. Even though MT´s definition of "turns" is once again very strange (like with nimbaopotions or hypno...) Sometimes gors use their main element during their second strike, sometimes during their third strike, both is not what i expected it to be, but it still works, one or two "freebies" are definitely enough to kill them.

Aleblacksito
Aleblacksito (On 14 April)
VenarIf he is Brave, then you can do Dark dinoz with the Cursed Locket (4 Napos).

Thank you Venar, I hadn't even thought of that :P.

Way cheaper than buying 3 light spheres for survivor and even less likely to die.

Asain
Asain (On 14 April)

Venar What is the range of the weakest assault of dark dinoz?

Venar
Venar (On 14 April)

If he is Brave, then you can do Dark dinoz with the Cursed Locket (4 Napos).

sendos
sendos (On 14 April)
poqemonWhere is the best place to grow a 57 level rock ..without survivor?
Thx!

Is it without a group?

If so, anywhere in carushmesh but the dark dinoz area (extraction complex, technodrome, skull island).

If not, best to go to dark dinoz area. With high initiative, strong A skills and good :drpg_exp:, there is no :drpg_vie: loss. With my dinoz, over the past 3 weeks or so, they have been fighting dark dinoz and haven't lost a single :drpg_vie:, gaining about 40:drpg_exp: in each fight. Best to keep dinoz at 1:drpg_vie: when grinding there.

poqemon
poqemon (On 13 April)

Where is the best place to grow a 57 level rock ..without survivor?
Thx!

trandel (On 11 April)

I should talk to Mandragore now (56. for the guide), but we isn't there and Rockies King and Cassandra don't have any new options. Any ideas?

Pigov
Pigov (On 10 April)

Iam not entirely sure what you want to know exactly, but maybe you should look at VA´s mission guide to caushemesh (or cassandras quest if thats what you want to know). They went the extra mile and wrote down every single dialogue:
http://en.dinorpg.com/clan/31#view

trandel (On 10 April)

What dialog option should appear at Cassandras?

SoulCollectr
SoulCollectr (On 10 April)

Have you tried going to the next step, I think it's back to Cassandra? I remember going to the Rocky King after the wait and nothing happened so went back to Cassandra and it was fine. Just something to try I suppose.

trandel (On 10 April)

Nope, didn't worked :(

Kayin
Kayin (On 09 April)

Try with a dinoz that finished the missions.

trandel (On 09 April)

I'm stuck with Caushemesh quest. I've given Mandragore Pickeye and waited for them to "catch up" for more then 48h. Now I should have some new options at Rockies King, but nothing is there. Is it possible that I broke it when trying to speak with Rockies King while waiting those 24h?

Please help

Stinkymeat (On 10 March)

To elaborate on Sendos just a bit: the colossi flee after a successful attack by your team. They will munch your dinoz all day long if they find one wandering alone. They have to be beaten three times to be gone forever and as he mentioned, you will get a lot of xp (about 300xp per dinoz) for beating them the third time.

sendos
sendos (On 10 March)

The colossi flee after the first and second fights. The description wrongly says that they are defeated when they flee. If they actually die, they die. You should gain :drpg_exp: for that.

Ondroid (On 09 March)

I've just beaten Adult Dwarf Archelion, got no XP, but the text said I eradicated him (I have met him for the 3rd time - 2 times with dinoz doing Soft Shamans missions). Is it a bug/misinformation (that text) and do I have to fight him again or did something go wrong?