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On 09 June 2012

Well, i didnt find this topic here, and i have question to ask.

So my dear lvl6 scout has the following stuff: Smart, Shotgun, Dual Pistols, Hydroshock, On the Point, Nimble fingers.

On level up i can choose the following: Lucky Charm, Hard Boiled, Toxis Shells.

Suggestions?

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Team-Jay
On 09 June 2012
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SilentPinoy
On 09 June 2012
[?] Penguin Craving

If you have a doctor on your team I'd take Lucky Charm good synergy if you like that kinda thing, otherwise go with the Toxic Shells since it's a safer bet and damage is good.

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On 09 June 2012

Wont the hydroshock shells and toxis shells cancel each others effects?

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Team-Jay
On 09 June 2012

Nope, you'll either kill em fast or kill em slow

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Golem
On 09 June 2012
Team-JayNope, you'll either kill em fast or kill em slow

ahaha :D

my choice - toxic shells

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Kompera
On 09 June 2012
[?] Master Guardian

Yeah. :tid_smile: I've got a Trooper with both Hydroshock and Explosive Shells. And a couple rifles. It's pretty damn sweet.

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On 09 June 2012
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Team-Jay
On 09 June 2012
KomperaYeah. :tid_smile: I've got a Trooper with both Hydroshock and Explosive Shells. And a couple rifles. It's pretty damn sweet.

My favourite recruit has all the snipers bar the MOS, and he has toxic shells, hydroshocks and paralysing shells, amongst other things. He's a monster

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On 11 June 2012

Toxis Shells which i picked, and workes very well, ty the advice.

A question if i may: Having pilots in your team makes the pilots field their OWN vehicle more, or makes the WHOLE team use vecihlec, counting in the other classes? For some time i was thinking pilots make only their own appear more, but there is a guy with 2 pilots and his saboteur fields his tank in almost every third/fourth againts me.

In other words, should i pick up a pilot for my team to field my saboteurs heavy tank and comms officers helicopter more?

Last edited: On 11 June 2012
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